Term 1
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Cambridge iMedia:
- Understand pre-production skills used in the creative and digital media sector
- Purpose and Uses of mood boards, mind maps / spider diagrams, visualisation diagrams, storyboards and scripts
- Primary & Secondary sources
- Work plan and production schedules
- Target audience
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Term 2 |
Cambridge iMedia:
- Hardware and Software used for digitalising documents
- Health & Safety considerations
- Legislation (data protection, privacy, defamation, certificate / classification,
copyright / intellectual property)
- Properties and Limitations of file formats
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Term 3 |
Cambridge iMedia:
- Revision for R081- Pre-Production examination
January – RO81 – Public Examination
- Start RO92 – Develop Digital Games
Capability and range of 2D and 3D Software
Hardware & Peripherals used
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Term 4 |
Cambridge iMedia:
- Interpret client brief
- Identify key aspects of game creation
Plan game structure / source and store game assets
- Create test plan for debugging
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Term 5 |
Cambridge iMedia:
- Create digital gamer – import assets, set up collisions, lives, scoring, export game.
- Test, review and improve digital game
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Term 5 |
Cambridge iMedia:
- RO82 – Creating Digital Graphics
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